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Yesterday updates were flying out, devs were posting and things happening. Today, I cannot find any dev posts and the pile of bugs and annoyances (npc chatter) is quickly growing.

Update, we want an update!

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We were focussing on the fixes - update on Steam incoming smile

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Originally Posted by Lar_q
We were focussing on the fixes - update on Steam incoming smile


really? you should also rest.
have you, by chance, a wishlist with all the suggestions of the community in order to evaluate them?

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Originally Posted by Dark_Ansem
Originally Posted by Lar_q
We were focussing on the fixes - update on Steam incoming smile


really? you should also rest.


I second that. Packing cocaine into self-inflicted wounds may be a good way to meet deadlines, but its also a good way to flatline.


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my update finished (whooping 1.2gb) and now all kickstarter/DLC problems are solved,
THANKS LARIAN

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odd. my update is like, 20mb.
No dlc tho, so maybe it's because of that.

Last edited by Dark_Ansem; 02/07/14 04:34 PM.
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Originally Posted by anton_es
my update finished (whooping 1.2gb) and now all kickstarter/DLC problems are solved,
THANKS LARIAN


This is 1.41

Originally Posted by Dark_Ansem
odd. my update is like, 20mb.


This is 1.46 and it just now launched. No patch notes yet from what I can see.

Last edited by Foodchain; 02/07/14 04:38 PM.
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Originally Posted by nstgc
Originally Posted by Dark_Ansem
Originally Posted by Lar_q
We were focussing on the fixes - update on Steam incoming smile


really? you should also rest.


I second that. Packing cocaine into self-inflicted wounds may be a good way to meet deadlines, but its also a good way to flatline.


Several years back, ThinkGeek had an April Fools prank advertising caffeine inhalers (think asthma inhalers, but with caffeine). Frankly, all I could think of was 'I WANT ONE!'.

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Gods you devs are amazing. I'm sorry that post-launch isn't a time of celebration but instead a time of hotfix-hell brought on by nitpicky fans.

I greatly appreciate the devotion you have to us. May the perfect-score reviews start amassing!

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maybe early access should have been longer. post launch bugfix does allow for more data, tho.

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My guess is that contracts with regional distributors required them to launch by end of June (which they pushed - quite literally - to the last minute). Again, that's just my guess, though.


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