Mentioned this elsewhere in a bug report, but there seems to be a problem with the way this talent interacts with the Armor Specialist ability.

"Armor Specialist improves your armor rating by 5% per point and decreases heavy armor movement penalty by 20% per point."

My character has Armor Specialist 2, and an Armor Rating of 33. When I mouse over the rating for a breakdown, it says:

From Gear: +24
From Armor Specialist: +10%
From Thick Skin: +7

According to the definition of Armor Specialist, it should be 34, not 33.

(24+7) * 1.1 = 34.1

The only way it could be 33 is if the Thick Skin talent is not being factored into the Armor Rating until the end.

(24 * 1.1) + 7 = 33.4

However, Armor Specialist states it "improves your armor rating", and in this case "armor rating" is defined as the total armor from my gear AND armor for the Thick Skin talent.

I'd like to know which way is intended. While the difference is currently 1 point, the difference between the two calculations will increase as I invest further points in Man-at-Arms (which the Thick Skin bonus is calculated from) and my Armor Specialist ability.