I got the same problem i checked the log.txt and it says:
[02-07-2014 21:38:41:715][..\..\..\..\..\..\LSFramework\Code\GameEngine\SoundManager.cpp 1453 ls::SoundManager::UnloadGameSync]: Trying to load unknown gamesync WeaponMaterial/Bone
[02-07-2014 21:38:41:728][..\..\..\EyesOfAChild\Code\EoCClient\Client\StatusMaterial.cpp 92 ecl::StatusMaterial::DestroyVisuals]: [StatusMaterial] No level found for parent object
[02-07-2014 21:38:43:328][D:\Develop\LSProjects\LSFramework\Code\CoreLib\ObjectFactory.h 59 ls::ObjectFactory<class esv::Inventory>::Get]: Salt miss on ObjectFactory (esv::Inventory) @ index 1518 :
* handle has salt 1
* manager/real salt is 2
[02-07-2014 21:38:43:357][D:\Develop\LSProjects\LSFramework\Code\CoreLib\ObjectFactory.h 185 ls::ObjectFactory<class esv::Item>::Destroy]: Failed to destroy object (salt check)
[02-07-2014 21:38:43:357][D:\Develop\LSProjects\LSFramework\Code\CoreLib\ObjectFactory.h 185 ls::ObjectFactory<class esv::Item>::Destroy]: Failed to destroy object (salt check)
[02-07-2014 21:38:43:358][D:\Develop\LSProjects\LSFramework\Code\CoreLib\ObjectFactory.h 185 ls::ObjectFactory<class esv::Item>::Destroy]: Failed to destroy object (salt check)
and that line repeats itself which seems to cause the crash for me.