Originally Posted by JTE10
Edit: Success! I edited one of the henchmen preset .lsx files and placed my edited version in SteamApps\Common\Divinity - Original Sin\Data\Mods\4Player_-_Test_1ddd6993-6d9b-4e71-a437-1195dd217cf6\CharacterCreation\HenchManPresets


OK so, if all I want to do is make my own henchmen using these folders, can you give a tl;dr step by step? I just want a blank mod I can enable to give me altered henchmen. Also I assume this will work with an existing save file since it loads the list of henchmen dynamically?

I had made a blank mod earlier while trying to do this (it has Main dependency) and I've activated the mod, then loaded a save. I did as you say, putting the latered file into \CharacterCreation\HenchManPresets\HenchMan00.lsx, but in game she is still the same as the default. I'd like to create a shell mod so people can easily edit their own henchmen, any help would be appreciated.

Last edited by Pestilence; 03/07/14 06:38 AM.