Originally Posted by Songbird
If melee chars suck so much, maybe you should make a party of all mages and see how that goes?

(Not sarcasm, genuinely interested in the results)


the Problem is not that Melees suck (2H with Melee Precision Stance are beast and scoundrels can CC 2-4 targets in 1 turn). The Problem is that theyre supposed to be Damage Sponges with High Armor/Resistances (as Strenght Characters) but the enemys usually ignore them (atleast in my case) 90% of the time. The aggro seems to be totally Random for some reason summoned pets for exAMPLE are attacked 99% of the time after they did attack once.

and a full Mage Group with Pyro/Geo, Hydro/Aero and Witchcraft/Aero is a walk in the park. As soon as you unlock the Elemental Summons you can attack groups of enemys 2-3 Level higher and you will win 90% of the time without taking damage. Oil the ground, ignite it, Teleport enemys into the fire and let the Elementals tank. If the enemy is Fire Immune just use Ice and Lightning Skills (you SHOULD be able to buy some decent skills).