What kind of ass backwards thinking is that? A character is "useless" if the enemies dont attack him? what the F?
Yes a Character that is supposed to soak damage is useless if the enemys doesnt attack him.
Originally Posted by Hiver
You attack them for chris sake!
wait really? I CAN ATTACK ENEMYS? HOW? I DIDNT KNOW THAT! NOW IT ALL MAKES SENSE! how stupid are you?
Originally Posted by Hiver
Stop bloody thinking like youre playing a MMO and repeating the same thing over and over. MAKE enemies attack your specific character if you want it so bad. If they dont - use it against them!
Btw, enemies attack anyone and everyone, ACTUALLY, so your complaint isnt atually real. In my game my shield and sword guy gets the most attention - DEPENDING ON THE ENCOUNTER.
Why would that character "block" paths? Give him opportunist talent if you wnat him to take a swipe at passing enemies. Thats the most you can do in that regard.
i dont want to bind all 5+ enemys on my *Tank*. Usually if the enemy group is moving i wait for 2 possible dangerous Character to be close togheter so my Battering Ram can hit them (if 1 or 2 Enemys are in the path its even better). If the enemys are knocked down the fight is usually over. BUT if they resist the knockdown i expect them to atleast attack the guy thats in front of them since it makes sense.. who wants to have a Guy with a Weapon in his hand in his back? Problem here: If the enemys ignore my tank as usual (dunno what i do wrong here) they run so far away that my Tank with his heavy Armor cant get in range. Yes opportunity helps (thanks to the 7 Gods for that). And it is possible to block Paths with a Character so enemys are forced to attack him or take a long way around him.
Originally Posted by Hiver
2H is superior in dealing damage ONLY in YOUR game buddy. In mine they are about equal. (because my heavily edited shadowblade uses a dagger and a shield - while being Strength based - imagine that eh?)
How is it even possible that a 1H can deal as much damage as a 2H? I didnt try Shadowblade that much but this looks like another Balance Problem.. 2H should be Superior all the time on the same EXP and Gear Level since they sacrifice a shitload of Defensive. But almost every game has this Issue if the Choice is given (in almost every RPG the 1H + Shield Combo can deal the same and in some cases even more dmg as a Pure 2H but they have additional defense thanks to the shield dunno why Devs cant handle this :P).
Originally Posted by Hiver
Besides, a 2H fighter properly specced SHOULD deal more damage then the usual shield and sword character.... BECAUSE THATS THE BLOODY POINT OF DIFFERENCE BETWEEN FULL OFFENSE AND DEFENSE/OFFENSE BUILD.
how many FUCKING TIMES DO I HAVE TO WRITE THIS? DAMAGE! IS! NOT! THE! FUCKING! PROBLEM!
but still noone could explain me why Summoned Pets can actually *Tank* since they draw a shitload of aggro... whelp i will try it a few hours more with my 3m an party and if that doesnt work (i will try to use the help i got here) i will reroll