Originally Posted by Darkraign
Originally Posted by Horrorscope
Originally Posted by Brexan
Changes I would like to see:
-Being able to get into the heat of battle faster - either more


Is that what battering ram is for? Get in there, possibly damage and knockdown a few getting there in one turn?


That and in Beta there was a Skill called Phoenix Dive? letting you jump into the enemies too.
But since everyone agrees on Melee being quite good we could actually end the topic.

Ill open a new one for the Man at Arms.


I don't think that was the consensus. The consensus was that 2H damage focused man-at-arms characters are viable, but mages and rangers are still better, and that sword and board man-at-arms characters are universally awful, except for those 3 fights in the game with a character-wide choke point.