Changes I would like to see: -Being able to get into the heat of battle faster - either more
Is that what battering ram is for? Get in there, possibly damage and knockdown a few getting there in one turn?
That and in Beta there was a Skill called Phoenix Dive? letting you jump into the enemies too. But since everyone agrees on Melee being quite good we could actually end the topic.
Ill open a new one for the Man at Arms.
I don't think that was the consensus. The consensus was that 2H damage focused man-at-arms characters are viable, but mages and rangers are still better, and that sword and board man-at-arms characters are universally awful, except for those 3 fights in the game with a character-wide choke point.