Originally Posted by Pestilence
OK so, if all I want to do is make my own henchmen using these folders, can you give a tl;dr step by step? I just want a blank mod I can enable to give me altered henchmen. Also I assume this will work with an existing save file since it loads the list of henchmen dynamically?


I believe all you need to do is create a new mod, add Main as data & mod dependency, copy the \Mods\%yourMod%\CharacterCreation\HenchManPresets\HenchMan00.lsx and change it as you wish.

If it doesn't work you could try adding a new henchman instead, to see if the game is able to override existing henchmen from the main campaign, or can only add new ones.