Yeah if someone works = balanced nice Logic.
So we have one guy saying one hand+ Shield is good because it works.
One or more who think Melee sucks and others who think Melee is good but One Hand + Shield is subpar.
But guess what. Even only Fists would work.
It just takes more time. Its not as efficient as taking a Weapon. As is One Handed.
But whatever since you think this game is hard ( which i would wish it was ) we should stop arguing.

Also im playing a Mage and my Friend a Warrior.
We see Pros and Cons of both.

Warrior can rush in and take alot more Damage thanks to his Traits. Getting > 100 on every Magic Resistance is easy und non Elemental Damage is a Joke. Worst Case Fortify and he is immum to everything.
Also Melees have ALOT of Singletarget Damage. 5-10 times the amount a Mage has and dont forget:
Mages cant miss but we also cant Crit. I have Leadership -> He gets Hit und Crit + Blessing and worst Case Precision Stance = 100% HitChance + 10-15% Crit.
As a Mage i have alot of Aoe and also my Summon who tanks CC for us. ( I summon it close to me so Melees dont hit it but Archers and Mages do ).
I have way more AoE thats right but way less Single Target Damage.
If one Target is really squishy -> Fireball + Poison Cloud = Death yes but the Melee can also One Hit him. If someone has alot of Life the Melee comes and kills him easily.
CC wise we are quite equal. He can stun and Knockdown so can I.

Both have their Role and both are balanced. If Enemies were harder. And only if the Mage would be slightly better because of his big Aoe CC Disables and Defensive Spells.
But for now Melees dont have to be more Tanky than they already are -> They can just build Offensive -> The Instakill everything -> Fun laugh