Originally Posted by Songbird
Melee don't have to depend on skills to do damage is straightforward to use. Casters depend on their skills and each skill is situational, I.e. You have to watch for elemental affinity, terrain, etc. but seriously, if you think mages are overpowered then make a party of mages, the game lets you I promise


Thank you for supporting my (and OP's) point. The spellcaster's toolbelt is large and varied and always has a tool for the job. Melee's basically get a hammer and must treat every monster as a nail, regardless of how effective that is.