Even with the recent changes on the loops of voices, it is still difficult to follow dialogs on co-op for multiple reasons:

+Even when you don't hear the voice looping, there are still their flashing texts, which makes it harder to follow your partner's flashing text.

EDITED:
+It still loops quite a bit. I /think/ it could be a good idea, later on, to enable a sliding bar for how often the loops occurs. People are still going berserk at people repating their lines every fives seconds and killing the offender.

+The UI for following dialogs of your partners is really awkwwars. Right now you can aー)follow the dialog logs to the bottom right (and hope people around aren't having dialog looping, as it will fill it up and make it hard or impossible to read, bー) follow the flashing dialog above theirs heads, which is fast and awkward, especially for non-native speakers, and it also means you need to be together all the time, cー) you check the journal, which mean you need to stop playing for five minutes every time there is a dialog.

I would strongly suggest that something new be implemented for co-op so that we are able to easily follow what's going on with our partner without stopping our own game. MAybe have the top 1/5th of the screen filled with the equivalent of the journal dialog entry whenever our partner is in dialog? i don't know.

I just know i regularly see people giving up on co-op because of it.

Last edited by Arkeus; 03/07/14 08:31 PM.