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Disclaymer: I don't realy wan't to be mean or treat you unfairly, everyone has the right to it's opinion.

With this said, i have to think that you were either extremely unlucky, or you don't have much knowledge in PC software to have your system in top shape or you aren't realy experienced in past launches of RPG PC games to have a fair base of comparision.


As just a couple examples, I couldn't play diablo 3 for nearly 2 weeks after launch. I couldn't play Skyrim for nearly 1 month after lauch because it had so many documented bugs that still today in order to play the game we need an unnoficial fan mod.


For D:OS i only had 3 problems, and all of them were fixed in little over 24 hours after world launch:


a) My sound was weird, kinda "echoing". Now its better. It was not a game breaking issue.
b) My kickstarter rewards were not available in my install. I kept playing normaly and 1 day later they apeared in a patch
c) The NPC excessive chatter (voice dialog) was repeating way too much and driving me insane - it was fixed the next day via a hotfix/patch


For what i can see in steam forums (the world-leading QQ factory in PC gamming discussions) the major issues were DLC not apearing (fixed now), game saving issues crashing the game (fixed now by disabling steam cloud saving) the forest crashing bug (fixed now by hotfix) and the GOG version messing up (I believe it's fixed now but can't confirm). The rest is just normal stuff that every game has, the ocasional bug and crash that will be fixed soon.


Quite honestly i believe that the launch was well managed and the biggest issues were resolved less than 48 hours later, most in 24 hours.

In fact it all gone way better than I anticipated because a week before launch everyone at larian looked like a headless chicken in panic of launch day smile


With this said, i wanted to congratulate larian again.


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Originally Posted by KnightPT
Disclaymer: I don't realy wan't to be mean or treat you unfairly, everyone has the right to it's opinion.

With this said, i have to think that you were either extremely unlucky, or you don't have much knowledge in PC software to have your system in top shape or you aren't realy experienced in past launches of RPG PC games to have a fair base of comparision.


As just a couple examples, I couldn't play diablo 3 for nearly 2 weeks after launch. I couldn't play Skyrim for nearly 1 month after lauch because it had so many documented bugs that still today in order to play the game we need an unnoficial fan mod.


For D:OS i only had 3 problems, and all of them were fixed in little over 24 hours after world launch:


a) My sound was weird, kinda "echoing". Now its better. It was not a game breaking issue.
b) My kickstarter rewards were not available in my install. I kept playing normaly and 1 day later they apeared in a patch
c) The NPC excessive chatter (voice dialog) was repeating way too much and driving me insane - it was fixed the next day via a hotfix/patch


For what i can see in steam forums (the world-leading QQ factory in PC gamming discussions) the major issues were DLC not apearing (fixed now), game saving issues crashing the game (fixed now by disabling steam cloud saving) the forest crashing bug (fixed now by hotfix) and the GOG version messing up (I believe it's fixed now but can't confirm). The rest is just normal stuff that every game has, the ocasional bug and crash that will be fixed soon.


Quite honestly i believe that the launch was well managed and the biggest issues were resolved less than 48 hours later, most in 24 hours.

In fact it all gone way better than I anticipated because a week before launch everyone at larian looked like a headless chicken in panic of launch day smile


With this said, i wanted to congratulate larian again.



Oh I remember D3. I could not believe how Blizzard could screw up that, since they had all the server experience from running WOW and really should have known better

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From steam forum there are a few real bugs; one is that if your profile (on windows pc) is not in standard location the game does not behave correctly (basically unrunable); some folks are still getting errors with saves; unclear to me if people with 32 bit OS are having issues (I think I saw one person with issues); a lot of people on Macs are having issue (the profile issue is a bug that will be hopefully be fixed; it really shouldn't be hardwired in the game).
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A few people with odd video cards are having minor? major? graphic issues (not 100% sure here because people are really bad at describing the basic (windows/mac 32 bit/64 bit) much less the specifics (model of graphic card).
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Oh and a few people are getting crashes as they move furhter into the game (again hard for me to tell if they are the first to reach that area of the game or have some specific event/hardware that trigger the crash)
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I've not played a huge amount yet (4? hours); and so far I've not had any major issues. Games like this always start very slow for me; and suddenly they will pick up (i.e, i'll play an hour here and an hour there and then eventually I'll be playing 4 and 5 hour sessions once i get 'into' the game).

Last edited by meme; 03/07/14 02:45 PM.
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Originally Posted by RtM
I would say so. The amount of problems seems to be overwhelming at the moment. I can't play the game for very long without it crashing due to a save/quick save/load.

Wish I could play it. When I do get those rare stretches it's wonderful. Hope this game gets properly released in working condition.

This game is a lot of things and "failure" is not one of them. Quite the opposite. Does it have bugs? Of course, like any game. Battlefield 4, now that's a failure of a game IMO. This game is a triumph, and a masterpiece. Not a failure.

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So, some of you seem to think I'm calling the game a failure. Are you even reading the comments I've made? I love the game. Its the launch with bugs and issues that I have a problem with. And it WAS unplayable until today ( party ). I don't see why calling a launch a failure because of these issue's is controversial.

I know you guys are comparing this launch to other failure's but then why does it have to be compared to extremes? Why should it be expected to have a ton of bugs and issues? I've already said I appreciate how quickly they've begun patching but I would think releasing a game would involve that sort of thing before hand. The mentality of "its to be expected" is the wrong one to have IMO and maybe that's the problem.

That said Larian is a small, independent company and I believe that once the wrinkles are ironed out there will be an amazing experience for EVERYONE to be had.

Last edited by RtM; 03/07/14 08:29 PM.
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RTM. Perhaps it's just the question you ask and your first sentence in the first post. Maybe that is why they think what they do.

So it sounds like the optimizations they done really helped you, great. A good number of us weren't seeing that. So it's all about perspective and there are some different one's out there based on what we get on our screens.

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It's pretty specific. I say launch and not game. oh well.

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You judged the launch as a failure based on you not being able to play. It's a little egocentric.

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ouch

Yep. Just me. Good job pal.

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I'm sorry that sounded harsher than I intended but a lot of us provided accounts of bigger budgeted games with unplayable bugs that affected a larger number and percentage of players.

Considering the scope of the issues and how quickly they responded, calling the launch a failure is a hyperbole

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I merely asked a question and stated my opinion on the matter. The budget is a good point but I did say they've done a great job for being a smaller company. Im still unsure of how people have come up with a percentage of players with problems to those without.

People get really defensive about a game they have invested both money and time into and it's beginning to feel like it's that tribal type of attitude that caused such a reaction to my article. I'm not bad mouthing the game. I only wanted to encourage a lite debate.

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Originally Posted by RtM
I merely asked a question and stated my opinion on the matter. The budget is a good point but I did say they've done a great job for being a smaller company. Im still unsure of how people have come up with a percentage of players with problems to those without.

People get really defensive about a game they have invested both money and time into and it's beginning to feel like it's that tribal type of attitude that caused such a reaction to my article. I'm not bad mouthing the game. I only wanted to encourage a lite debate.


So you love the game, you have hundreds of good stuff that could share with people (because everyone who loves a game has them) and you just wanted to say the game failed to launch, because...?

I appreciate a good debate, and i think i've given you a reasonably explanation on my opinion up a few posts (hopefuly you read it?), but i still think you are wrong in your assumption it was a bad launch. Surely was not perfect because perfection is zero bugs and issues but especialy in PC gamming that is impossible due to the millions of diferent hardware/software configurations.

In my personal opinion, you just wanted to be a naysayer. If i'm being tribal and defensive about a game i like, i'm not sure, i think i'm just trying to defend the internet of naysayers smile

Anyways, hopefuly you won't be offended by my post, it's not meant to be tribal nor flammable.


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You'd be incorrect in thinking I want to be a naysayer. If you saw my previous article it was nothing but a glowing review of the game on release day. I put in a few hours and while they were broken up by plenty of crashes I concentrated only on the bright spots. Funnily enough nobody had a thing to say about that. I just felt it necessary to voice my opinion along with many others about the problems we were having.

FYI I'm still having crashing problems but it's nowhere near as often and many other aspects have improved from the patches.

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