No mods.

1) So fresh install
2) Create .../Divinity - Original Sin/Data/Mods/Main/CharacterCreation/HenchManPresets folder
3) Place KSHenchMan65.lsx and KSHenchMan66.lsx in the newly created directory

I messed with lots of different entries: talents, stats, abilities, skills, name, body/hair values, etc. Not all changes had made a difference. For example, changing the class value near the top of the lsx file didn't change the class name in the henchman list.

The HairColor and other body/hair values are weird. Changing these doesn't always produce a change in game.

Edit: No, I didn't change the ID value, or anything that might resemble an internally used variable.

Last edited by nates1984; 04/07/14 02:27 AM.