* For some reason some items are sometimes missing from the tabs, equipment most noticably. Picking them up and placing them in the same slot in all makes them re-appear in their tab properly, but it's annoying (and baffling) all the same. I've no idea (yet) what causes it. See screenshot.
Images made after one-another, shopped the inventory of one in the other and market all the items from all missing from the equipment tab. Shortly after loading the game, I'll give it a test if that's the cause next time I launch...
[Linked Image]


* Fighting Shereth; everyone saves against her daggers bleeding. Also no roll displayed in the combat log. Makes me wonder if it works properly.
* For some reason folded shirts appear with ALT. *And* they have ? as icon instead of a proper one.
* Pillows still don't appear using alt frown
* Allow pillow stacking? (and cutting them all open at once?) As someone else already stated, feathers gained from this don't auto-stack with each other.
* Touching candleholder (marked 'theft') in Egleander's room; combat... 0_o
* Just like Shereth do citizens fight you with Egleander.
* Killing Egleandar doesn't close the "Elf-Orc Blood Feud" quest (quest state; talk to him in the inn, rendered unfinishable except for...). Oddly enough killing Victoria afterwards (for no reason since you don't know what he wanted, so it's an assault) *DOES* close the quest, even if there is no quest-update.
* Similarly, trying the above, Cecil's maid Charlene died, rendering the Tom the Wanna-be adventurer quest unfinishable, but it's also still open.
* My female PC starts the dialogue about being 'heartless'... but my male PC is the one who has that trait high!
* Some more trying, accepted Egleander, attacked Victoria. Killed her, quest updated properly as expected. Didn't want to kill Charlene, so we all teleported out. Summon was still present though, and even though I could switch characters HUD acted like my summoner was active until the summon died off. Also, each time I return to the library now, Victoria's death GFX/SFX plays (big loud boom). Returning to Egleander he starts casting (purple smoke) but it gets cut off rather quickly, and he walks away to the stairs. Items in the room wont recognise he's gone and remain listed as owned by Egleander (including Zandar pants thieving VO).