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Originally Posted by LordCrash
Relax, mate, I only wanted to say that there is a lot of space for improvement and optimization. You're certainly right about the capacities of Ubisoft or other big companies of course. But you should always compete with the best or the biggest...

Hey, chill out man. smile

Divinity 2 had its issues on launch (including graphics performance) which gradually got patched up and it now runs very nicely (though the gameplay could be better....) so Larian do have a track record of fixing things. But with a game as complex as D:OS, I think some here could cut them more slack when it comes to non-gamebreaking issues.
Originally Posted by ZeroNeutral
Your computer specs are extremely low end. It would be a stretch to even consider them mid-low end....You definitely need to upgrade your system specs. If you don't like AMD, then check out the intel i5-4670k. It runs for around $219.99 and it is an ~50% increase in performance over your current CPU...I also have to say that 8gb of RAM is quite low these days... I also have to assume that your RAM is not very fast, but I could be wrong.

tl:dr This is not a problem with the game. Your CPU/Computer Specs are out-dated for current gen. Could the game use some more optimization? Probably. Yet still, your computer's specs are out-dated.

Whoa there - his system is *not* low end and *doesn't* need upgrading. In particular, suggesting an increase on 8GB RAM when the game itself can't use more than 4GB (and on my system, uses just 1.6GB) is just bad advice which would waste money.

The fact is this game, like any new release, will see performance improvements (going from 1.0.36 to 1.0.47 has already offered significant boosts for many) and best advice is to hold on and see if future builds fix issues. Next best advice would be to find out where the bottleneck is (using software like Process Hacker, MSI Afterburner and Process Monitor) and only replace the relevant item, rather than wasting money on shotgun upgrades.

There are of course, those who can't stand being more than a couple of months behind the bleeding edge hardware-wise - they're the ones who spend all their time running benchmarks. Your advice might be more relevant to them, but they'd likely be too busy with 3DMark to bother with D:OS. wink

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Originally Posted by Stargazer
In particular, suggesting an increase on 8GB RAM when the game itself can't use more than 4GB (and on my system, uses just 1.6GB) is just bad advice which would waste money.


According to MSI Afterburner D:OS uses about 5.5GB of RAM after disabling the texture streaming on my system... wink


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Originally Posted by LordCrash
Originally Posted by Stargazer
In particular, suggesting an increase on 8GB RAM when the game itself can't use more than 4GB (and on my system, uses just 1.6GB) is just bad advice which would waste money.


According to MSI Afterburner D:OS uses about 5.5GB of RAM after disabling the texture streaming on my system... wink


Can you tell me how did you do that texture streaming thingy ? I've been folowing the forums but havent read anything like that before, perhaps i missed it ?



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The bottom of page 2 on this post.


D2ED + More D2ED + A happy ending = A winner
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Originally Posted by Paris
The bottom of page 2 on this post.


oh i see it now, thanks, will try it.

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Originally Posted by LordCrash
I can approve that the "set affinity" tweak (disabling cores 0 and 1 in the task manager) works for my Xeon CPU. Now the game seems to really use at least 4 cores/threads.

I think Larian should implement that tweak or solve the problem that leads to the necessarity of this tewak ASAP. wink


I think I read we have an incoming patch today to help performance, if it helps you, we'll see. The picture I like to paint because I think it's the most accurate is many systems run this game well, however there are some cpu's possibly gpu's and the combo's of each that something in this game doesn't like. For those people obviously the game has major issues. There has been a performance patch a day, it's helped some people out each day. Here's to today being yours!

Thanks for the ram usage numbers I haven't checked. That is what Larian warned about doing the TextureStream Tweak, it can really start to use memory. But for many users now 64 bit with a gob of memory is more like "bring it on!". But those without, will probably now see more memory crashed. Without the TextureStream tweak I believe the game is only taking up about a gig of ram. So one needs to weigh both sides.

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