Originally Posted by Squint Eastwood
Actually, is there yet a database of all the different commands used in these .txt files? I'm trying to figure out if I can use "Minor Heals" if-zombie-take-damage ability, or whatever it would be called, but I can't seem to find anything of that sort in that specific skills data string.

Any ideas?


I don't think heals damaging zombies is a property of the skills, I think it's a property of the zombie talent. That's going to be hard to duplicate since I don't think there's much talent data in /stats other than other than requirements.txt.

Still, it's theoretically possible. You might be able to fiddle around in ValueLists.txt and maybe add a new flag type to skilltargetcondition and then go and flag all the templates of every undead and then you could have divine light work sorta like poison arrow where you can target the ground for one effect and target an undead for another effect.

Alternately, you could add the zombie trait to every undead (this might break a ton stuff, for some reason a lot of undead are running around with healing skills) and then make it a heal that can only target enemies.

But that's all a ton of work, you'd probably be better off just adding like a blind effect or making it a weak aoe heal or something.