I'm having a blast playing this game, the turn based combat is top notch in my opinion.

The only thing I'm feeling is a little lacking is the leveling. When one of my characters level, instead of seeing lots of tempting options and specializations, I often feel the choice is a bit lacking.

For example, I have 2 Wizards where I'm starting to find it difficult to make them unique to each other. Because as I level the points I have available tend to best spent on similar skills.

I'm only level 7, so my question is, does the level choice get more interesting later levels?
Things like;
1. Choosing an element to specialize which gives a boost to that element but makes the opposite element less powerful.
2. Making 1 spell/skill usable once a day for no action points.
etc.

Basically something more like DnD leveling where there is a ton of customization options.

PS. It's Saturday, I have a hangover and only had 1 coffee so far. That's my excuse is my points/questions doesn't make any sense. :P