After playing this game up to Boreas, I've got a few tiny points I'd like to make.

First, please add more ranged, damaging spells to Witchcraft. Almost all the damaging spells in that school are touch range, rendering the school only necessary for the undead decapitator, oath, absorb and weakness. Bloodletting is leagues worse than any other first level damaging spell, since by the time it actually becomes remotely useful (i.e. you're not fighting undead), you already have the direct upgrades for your first level spells (Flare -> Burning Blaze, Ice Shard -> Piercing Ice Shard and so on). Bloodletting doesn't have a higher level equivalent.

Secondly, more robe variety. The mage enemies you fight (the one at the beach before the tutorial, the Immaculate bunch) have nice looking robes, but it seems players are just stuck with the same model, if textured differently. I'd have gone with the higher level robes looking more and more elaborate, with a cloak and more decorations.

That said, this is an excellent game and now I'm going to go kill Boreas. :P