Larian Banner: Baldur's Gate Patch 9
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Joined: Jun 2014
journeyman
OP Offline
journeyman
Joined: Jun 2014
This isn't the biggest deal, but it's very frustrating to have a character accidentally move when trying to attack an enemy due to animations, or camera positioning.

It would be nice if during combat we had a modifier, like SHIFT, that acts as an 'attack only' filter. With ranged characters it kind of works like this if you hold down CTRL, except you can still attack anywhere which is different.

So during combat if you hold down this modifier, you can only click on enemies. This would eliminate any accidental movement, is out of the way from other binds, and is easy to use.

Joined: Jul 2014
S
enthusiast
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enthusiast
S
Joined: Jul 2014
For people with accessibility issues, holding down a key and manipulating the mouse is a luxury they don't have.

I'd suggest a confirmation button before movement but I can see that annoying some people.

In the mean time, I save every few turns so that I can reload when something like that happens and I waste more than 3 AP.


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