It's just that my suggestion toward adding a few "renewable" areas to the game was immediately met by someone else bemoaning that the game didn't need more grinding. Most of my arguments have been more in regards to WHY a bit of extra opportunities for grinding would benefit the current system.
The 2nd game in the Divinity series, Beyond Divinity, had your renewable grinding areas feature. It was called the Battlefields. It's widely considered the worst idea ever seen in a Divinity game.