I am 17H in, still trying to decided on how I would like to play with my wife in two weeks who will need extensive coaching. I know I am wasting too much time with this, I get too caught up in optimizing, probably best to just RP and get going.
We will look to read dialog, lore, craft, blacksmith and open things. (Historically in older games she has liked discovery and collecting stuff/loot)
I was thinking:
2H Knight for leader and blacksmith.
Ranger for locks, crafting, talking to animals.
Spoiler:
I know one of the two companions are 2H. Is it viable to go lone wolf/glass canon for my 2H Knight?
Is barter and charisma worth it?
We will not be stealing, pick pocketing so I imagine every coin will be of value.
Must you invest some in Will and Body for Ranger to survive?
If so is having 5-6 primary skills (ranger: bows, will, body, locks, craft, lore; Knight: 2H, body, will, leader, smith, leader, armor
Should I not concern myself with body/will on the ranger and go for barter/charisma instead?
OR
Should I just go with lone wolf+glass cannon on a 2H Knight and Wizard?
We would have no henchmen and companions, but should have plenty for all the above mentioned skills.
Would it be too hard to survive? It may be a lot easier for her to just manage one person.
Would this setup be easier than managing 2-4 more party member?
I will be playing with someone without much RPG experience, just looking for a complete experience.
Also what about stat distribution?
I was thinking 3-1-1
3 int, 1 speed, 1 perception for Wizard
3 str, 1 speed, 1 cons for Knight
3 dex, 1 speed, 1 perception for Ranger
(Speed omitted with Glass Cannon I assume)
Last edited by mugsyman; 05/07/14 09:51 PM.