I must agree that not being able to cycle the action bars with hotkeys appears to be a boneheaded oversight.

This is something for which an excellent UI design pattern already exists, which has no conflicts with anything else in the game:

SHIFT + UP/DOWN - cycle through the action bars.


Instead of a keyboard action that takes a second at most and leaves the mouse cursor in position (if you are e.g. aiming at something which choosing action), we are reduced to a game of "hunt the tiny button" with the mouse cursor, clicking, and then having to move the mouse cursor into position, something that takes considerably more time.


When I said death before dishonour, I meant it alphabetically.