The UI right now is the main thing that really mars this game for me. Which is a big disappointment as it's a charming and enjoyable game in so many other ways.
Even in the first town, I end up with around 20 different skills on a single character. Combine that with weapon swapping, potions, various trinkets I like to swap out for non-combat stuff, etc. and the current 10 slot bar simply doesn't cut it.
Yes, there are 3 bars I can cycle through, but with a tiny little button I have to click to cycle through them. It's getting to me at this point. It's archaic and in a bad way.
I have a large 23.6" 1920 x 1200 screen. Let me use it. I could easily fit 2 or 3 bars of 20 slots with a customizable skill bar to work with, and it'd be so much less headache to deal with. I shouldn't have to cycle through them like this, it's a royal PITA. At the very least there should be keybind options for switching between them.
This is just not an acceptable UI for this kind of game in 2014. It's over sized, clunky, inefficient, and rigid. It's also bizarrely out of place, because the game otherwise seems fairly well polished. I have plenty of pet peeves, but the skill bar is the only major problem I'm having right now.
Last edited by Fellgnome; 06/07/14 05:08 AM.