When I actually get my copy, I was thinking of doing a Dark Ranger for Scarlett and a Spellsword for Roderick.

Dark Ranger is more or less something along the lines of Sylvanas from World of Warcraft. Heavy use of bows and special arrows and sometimes a dagger, with some Expert Marksman and Scoundrel skills but mix in a bit of Witchcraft. She'd also be the main one I'd control for speaking to NPC's, thievery and so on.

Spellsword is more or less similar to the idea in Dungeons & Dragons where he's a sword and shield user with heavy armour and some Man-at-Arms skills, but spice it up with some Pyrokinetic and Geomancer skills and he'd mostly be my loremaster, craftsman and blacksmith.

The idea was to cover what the two main companions won't and work with them in different playstyles without being too generic. I'm not a fan of Henchmen myself as hirelings tend to deter from the story and are typically devoid of life.

I've yet to test it in the release version though, so I'm not sure how these builds will go...but they seemed reasonable, if not challenging enough on hard in the beta.

Last edited by Teknykk; 06/07/14 10:09 AM.