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Joined: Jul 2014
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stranger
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stranger
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Joined: Jul 2014
As i stated in the Subject. I've created my second Character with the "loyal" Ai and right after i visited the Homestead map the Companion Ai is bugged. Now I also need to chose the my second Character speak Options as well. THIS NEEDS TO BE FIXED ASAP! I don't want to play like this for the rest of the game... How is it possible this isn't fixed yet? Am I the only one with this issue?

Joined: Jul 2014
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stranger
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stranger
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Joined: Jul 2014
Yup, same thing happened to me though I picked the 'Random" AI. Noticed this after I picked up a companion at the Inn and entered the Homestead map. When I came out I was making all the dialogue choices for both characters which is more annoying than picking "loyal" as there you can just pick the correct responses you would have expected anyway. I wanted the fun of arguing my case and having a reason for putting points into intimidation or reasoning.

Joined: Mar 2003
Location: Canada
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Joined: Mar 2003
Location: Canada

You can disable dual dialogues in the options, to effectively give you the same thing as the loyal option. When you open the living quarters (3rd star stone) there is a mirror there you can use to change your appearance, including the AI personality (so you can check/change it).
The update this week should include additional AI personalities, as well.


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