Originally Posted by Garod
Hmm has anyone considered that this was done by design?
Simply to force you to make choices on skills you can use during combat?
Many other games do the same, offer you lots of skills but then make you chose which ones you want to be able to use.
Now if that is the case then still it's not an optimal implementation since you can use scroll's potions etc from your backpack. So either it's a broken feature or a broken UI smile
No, I doubt this is by purpose design to limit us to 30 skills to use in combat. It's too standardized, if they only allowed us to have 7 or 9 skills Period on the hotbar and not have it switchable between three hotbars, then I'd tend to agree that it was either by design to try to limit how many skills we could take into combat or purely lazy on the part of the UI designer. No, I think they probably just felt this was "good enough" and didn't likely think that people might want more than 30 spaces or to show more than 10 at a time, and or want a hotkey to cycle through them.

Last edited by Weston; 06/07/14 01:06 PM.