1) Make weapons go on the hotbar, so you can easilly switch weapons. Or make a weapon switch button, just so you don't have to do the whole open inventory thing and drag around in the middle of combat. Searching for your bow or your dagger in your stuffed inventory gets old really fast.
2) People complain on the difficulty. I feel it is the exploding undead that are difficult. Get past them and things start to advance much easier. The explosions are often not understood by the players, it's like someone is dropping napalm on the scene. Exploding Zombies when you hit them. Standing still is okay but then you move and are dead from full health.
Undead should be fought with blunt weapons you are told several hours in. Yet all chars you make start with daggers and swords. Undeads are weak to fire, but the henchman you get is air and water. No fire untill level 4 or something for him. Developers can say, lets help the players, but here it is as if they thought the opposite.
3) My first start the Char creation proposed a Knight and a Wizard. I am not sure if this is preferred, but as a new player you think that this is probably a good place to start. Well I had plays where the only 2 henchman I could find, where the same classes as the chars I rolled.
4) Getting frosen is okay, but then falling and out for several rounds is annoying. For the char in question or another char. In turn based they run right into it, in open play they all walk around hazards. It does sometime feel as if you can hear the developers gladly yell: HA, MISTAKE!
5) The random AI or the whole roleplay thingy between the chars is not finished and should have been left out. I chose a random AI and it is utterly random and not one of several random personalities. First my sidekick insisted we kill the 2 drunk guards, and I was rockpaperscissor overruled.
Then he wanted to talk to me about how wrong it was to kill those guards. Then we meet the charmed orc lady and he insists on killing her too. And I was overruled by the very out of place rockpaperscissors.
Then we meet the wizard henchman and he refuses to let me have the henchman join the party. Well I found out I could just control him and say yes and my main char would then agree. I decided to reroll. I now have NO AI, which I think is also a nuisance as I am now doing the talking for both of them. Loyal is maybe the way to get past this unfinished business the easy way?
Last edited by FelixDK; 06/07/14 01:47 PM.