The Zombie Battlemage - Man at arms (Cure Wounds great early game spell for near 1 shotting Zombies) Airmagic (for teleport and chilling) and Earthmagic (poisons for self heals and Boulderdash provides a good knockdown early game) get some points in telekinesis and carry around poison barrels (Make sure there is no enemy in the fight that can cast fire on the poison field before placing down your barrel) with your team mates healing you with bloodletting you are basically immortal.

Main Talents:
Zombie
Leech

Your Secondary hero is pretty much whatever you want. (main hero does most of the work anyway)

You will need a background mage for waters spells / witchcraft / fire spells optional (scrolls do just as well but you want to avoid fire untill you have decent fire resist on your Zombie hero)
This character will also be used as a healer for your other characters that don't have Zombie.


I usually give each henchman / companaion 1 in witchcraft for Bloodletting so i can heal to 100% for 2 turns each time its required, and since a lot of enemies use poison Zombie becomes valuable. I start stacking Fire Resist ASAP (over 100% is desired) that way fire / poison combos heal me and they are fairly common combos from the enemy AI.


That is what i currently play, i am on Normal difficulty and the only character who has died is Madora (Numerous times lol)







Last edited by Shidiwen; 06/07/14 06:15 PM.