No, I'm not. There's a fundamental difference in what you're suggesting and what I am. You say two talents in combination are too powerful, and your suggestion to fix it is to patch it out of the game, removing the ability of anyone to use it. "I don't want it, so don't let anyone else use it." I submit that the more appropriate fix is "I don't want it, so I won't use it." What I'm doing, in fact, is arguing *in favor of anyone with a different opinion than yours* to allow them to continue using one or both of those talents. It's entirely constructive, even if it's not what you want to hear/read.
Yes, it was my
suggestion and that's all. I'd rather want them fixed or replaced by something else (like two handed weapon bonus which is absent in talents). What you're doing is nothing, but defending a possible bug. This is not constructive at all. You took my suggestion as an order which leads to misunderstanding.
It's actually quite easy. I've been playing turn-based strategy games for 25 or 30 years, depending on how you define early-genre games like Archon or M.U.L.E. on the Commodore64. I'd never suggest that someone design a TBS so that I'm challenged by it; I just impose my own challenges. Similarly, I'd never suggest that a TBS that's too hard for me be toned down; I just drop the difficulty setting. Why is this such an offensive idea to you?
I find your arguing strange. You said it's actually quite easy game, but same time you were defending combo which made it like that (or would make it even easier if you're not using this "cheat" currently). Try fighting with 2,3+ levels above you, so it won't be easy. This is what I do. Furthermore, even in equal fights it's still harder than Skyrim or other console like games. I've been playing Laser Squad, East vs South on C64 and dozens of other turn based games, so I know quite a lot about them.
English probably isn't your native language, so I'm not taking offense from your wording. I couldn't have this conversation with you in...what? Polish? Russian? Pawel seems an appropriate name for that. So please understand when I tell you this: you've misunderstood what I wrote.
Yes, you're right about my language. However, I was according to "balance" which isn't important in your opinion. This is plain
wrong. It's very important in SP and that's why developers make many tunables in games like F:NV, NWN and so on. It makes games more fun to play.
I don't need any TBS to be easier, but the OP wants to take away powerful tools from the game just because he doesn't want to use them, when not using is - literally - as simple as using a toggle. Don't toggle on (select) both of those talents. The argument "if something is OP don't use it" is absolutely valid. Did you really think that in a game as wildly permissive as D:OS that the only difficulty adjustment was a global switch? That's not imaginative at all.
Like I said before I just suggested to remove them. They're broken and it's just one of options developers should take into account. Your argument: "if something is OP don't use it" is completely wrong. I wasn't aware of this "bug" and I noticed it after hour or more, so don't want to roll back to previous saves. I want to be able to use all of the options without turning the GOD MODE on. If someone wants to cheat he should type: godmode 1 or something like that. I hope you understand such simple thing.