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Originally Posted by Kurochi


Eh, debatable. Warriors do mostly damage to one enemy, which can miss. While rangers and wizards can do ridiculous damage with their elemental combos. They're also most effective blocking the enemy's way and benefit from using heavy armour which is tied in with Strength. Maybe in late game they may become stronger but then again, this is just a tutorial for those starting out. I don't quiet think they are "the main damage dealers" unless you care to prove me wrong smile


No it's not debatable.
A properly used Warrior can dish out more AoE and Single target than Ranger/Mage unless there are very specific conditions i.e. some environmental stuff or objects boosting damage, but they usually get destroyed once you use them.

If you had played a proper Warrior extensively you'd know, anyone here can tell you the same thing.

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Originally Posted by Falcus
Originally Posted by Kurochi


Eh, debatable. Warriors do mostly damage to one enemy, which can miss. While rangers and wizards can do ridiculous damage with their elemental combos. They're also most effective blocking the enemy's way and benefit from using heavy armour which is tied in with Strength. Maybe in late game they may become stronger but then again, this is just a tutorial for those starting out. I don't quiet think they are "the main damage dealers" unless you care to prove me wrong smile


No it's not debatable.
A properly used Warrior can dish out more AoE and Single target than Ranger/Mage unless there are very specific conditions i.e. some environmental stuff or objects boosting damage, but they usually get destroyed once you use them.

If you had played a proper Warrior extensively you'd know, anyone here can tell you the same thing.


Well either my ranger, rogue and wizard are too strong or I haven't had enough luck with the skillbook rolls. My warrior withstands amazing damage and covers for my other characters but it does not do the same amount of damage. While a warrior will do 300 dmg per turn to one enemy a Wizard can do 350 with a simple spell like teleport and use a minor spell afterwards. Elemental spells deal just as much damage and leave enemies open to damage when they walk over the hazard or to a combo explosion by my next character.

to sum:
Yeah warrior does good direct damage mostly to single enemies as skills have huge cooldowns and with a chance to miss. A Wizard does nearly the same damage, never misses and leaves enemies open to environmental hazard and combos. If they were damage dealers they would hands-down destroy the field but they don't... spells like hail storm do. They're far more useful blocking the enemies way and dealing damage in the process.

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