Originally Posted by artemis42
Originally Posted by Sykar
Noes, you have to use your brain instead of mindlessly following shiny arrows and ignoring every bit of information so you can feel even more badass. The horror!

In other words, smart people enjoy the challenge, the retarded masses hate it of course. What else is new?


Smart people enjoy smartly designed puzzles. D:OS's puzzles are not smart by any stretch of the imagination. A smart puzzle is one where the solution finally clicks and you think "oooh, that was clever!". Name me one puzzle in this game that you thought was clever.


Jake's murder.
Shutting down Sparkmaster 5000 without a fight.
The elemental riddle north of Cysael.

To just name a few.

Originally Posted by artemis42

BG2 is my favorite game of all time. The devs understood pacing, and thus anything which breaks the flow of the game is either confined to its own space (ie. bodhi's gauntlet), or simply used sparsely as a break from all the combat.

In D:Os my adventuring is being constantly interrupted by stupid trapped areas and silly puzzles. I can only toss so many barrels before my patience runs out.


BG 2 didn't have many puzzles or deadly trapped once you got decent equipment/level.
In fact it became very easy after you hit level 13/14 with your sorcerer/wizard which was achievable in mid of act 2.

Last edited by Sykar; 07/07/14 10:38 AM.