Originally Posted by ImariKurumi
Tanking role is non existent in this game due to the lack of Taunt or AoE Taunt. You may have the best mitigation, but its almost useless when no one hits you and instead wipe your party members first before ganging on you, which by that time mitigation will not save you from 8v1 gangbang. Its disappointing, i even started a Cleric Tank only to realize how futile Tanking in this game is. In fact playing as a tank is technically gimping your entire party.

Warrior in DPS role on other hand is crazy dmg. Whirlwind, Flurry, Dust Devil, Lower Resistance is instant kill for group of mobs or heavy dmg to a Boss. Downside is the high cooldown. Warrior is more of a burst DPS while Mages and their combos are consistent DPS(they have enough skills to rotate cooldowns).


Could you people stop exaggerating so much? My Madora has to be healed more than anyone else and her Comeback Kid talent pops every other fight regardless of my healing.
None of my other characters soak up that much damage.
And yes the damage mitigation is important and just because the enemies are not completely retarded like in MMOs gluing to a single characer who factually poses the least threat from a logical standpoint (damage output) doesn't mean there is no need for tanking or rather you need to utilize your CC and proper positioning to get some fire on you.