Originally Posted by Gyson
Originally Posted by Tanist
Originally Posted by Simulacrum
Originally Posted by Tanist
I never played Diablo 3 (for many reasons I won't waste peoples time here), but I have read many who argued that the system you explain is what they think killed the series. /shrug

They're idiots then.


Yeah, that must be it! /boggle

Must be, because Diablo 3 is a whole lot more fun now with its smarter loot system than it used to be. The press seems to agree, and loads of people have returned and/or are still playing, so I'm not sure how the transition can be labeled as "ruining the game". Ruined for someone with overly particular tastes, maybe. Maybe you should have played the game both ways before speculating about the smart loot system?


Yep, those who don't agree with you and him must be idiots because you subjectively established the game to be "more fun"! We know this to be sure because the "press" seems to think so, but lets not look closely at the record of the press and how they score games as well as how their scoring compares to the public (lets see Metacritic Diablo 3... Press 88 Users 3.9), but hey... the press knows what good games are, why... just look at their Dragon Age 2 score!

I didn't "speculate" on the loot system, I read many arguments from people who did play the game. Diablo 3 is what I consider to be the example of the deterioration of cRPG gaming as it has defined the standard for what today's generation thinks what an RPG should be. I as well as many of those who were waiting for Larian to make this game... are at odds with those action junkie click fests.


Originally Posted by Gyson

I just read a complaint on the D:OS Steam forum where someone was unable to craft a bow because (across the entire game) they only ever acquired one of the two sinews they needed. Because of that they spent most of the game with a level 4 bow before obtaining an upgrade.

Let's talk about how completely awesome random treasure tables are some more! rolleyes I say this after visiting the Library in Cyseal, getting permission to borrow books, and finding every single bookcase *empty*. Wheee! Are we having fun with random loot yet?


I read a lot of complaints on steam where the user exaggerates or is ignorant to a given aspect of the game.

But the real issue here is you want tailored loot (where every chest opened is a twilight episode of "it is what you need"). That has been your goal from the early complaints through alpha/beta. Larian has used this system in all their games, it is nothing new. You either accept it, or move on. Coming here and complaining over and over about it when you knew the game was designed this way from the beginning, knew this is how they design their loot systems... well... it boggles the mind! but.. hey... I guess we are all just "idiots" because we don't see the wisdom of Diablo 3's design!



Last edited by Tanist; 07/07/14 01:06 PM.