Simple question. If you feel like a "loser" for turning difficulty to Easy, why would the developer reducing the Normal difficulty to Easy make you feel like any less of a loser? The same thing will have happened.

I've never understood this argument. "It's too hard, but I refuse to turn down the difficulty...change the game".

All games should just change the names of their default difficulty settings. Instead of Easy - Normal - Hard, just name them Normal - Advanced - Hard. Then we no longer have to worry injuring the egos of the emotionally unstable via the use of the word easy.

There's no shame in playing on Easy. Different games are more or less difficult for different people. Expecting every game's "Normal" to be set to your personal skill level is insane.