Originally Posted by Tyhan

Because getting dex on high level plate armor is garbage.


Dex provides increase in defense rating. Seems like a reasonable off stat to me.

Originally Posted by Tyhan


Because getting str on high level leather armor is garbage.


Str increases carrying capacity. Being able to carry more is valuable to some.



Originally Posted by Tyhan

Those actually would be fine if the game let you truly hybrid however you want, but you can't. The only feasible way to hybrid dex/str is to use scale armor which is garbage and still limits you to only dex weapons. The requirements on weapons are too high since you have to pump 75% of the attributes you get to use your weapons, and weapon scaling is too strong to not do it.



You can argue if something is ideal or worth it (to you), but that won't help your random loot argument as it is based on something being useless, not "less ideal for what you desire". This fits right back into my point. You want the gear tailored to what "you" consider valuable. So, this whole "useless" is really a subjective argument. /shrug


Edit:

Another thing to consider is that the more we start implementing systems such as these "tailoring loot to the party", the more you have to consider simplifying your character development so as to be able to reasonable assess what might be useful. That in my opinion takes us in the wrong direction for character development systems. One of the problems with games these days is they keep oversimplifying the systems.

Last edited by Tanist; 07/07/14 06:17 PM.