Hi,
Im playing D:OS on medium with FXAA and enabled all special effect except for one (screen reflection.. smt like that, dont remember the whole name of it)
I have 25-30 FPS in a town and basicly 22+ most of the time.
But, at some places, there is just hudge FPS drop to 14-15 FPS, like in the forest near the river (north from Cyseal) (where is a beach further away). However, when I enable full camera rotation in this spot and rotate camera to the other side - Im looking at the exactly same spot (nothing showed in background in both cases) from different space and FPS are back at 24. From my observation, it looks like D:OS tend to use graphic card power even for places which arent showed at all - like it doesnt bother with finding out if u can see that whole beach or not, and just use graphic card to calculate it anyway.
Any chance they are going to fix this?
Last edited by Nathaniell; 07/07/14 07:40 PM.