Not really. You are actually supposed to learn the mechanics and the system and the eco system of the game as you play it for the first time and then play it all over a few times.
As you do so the difficulty actually ramps down.
Most people don't replay cRPGs multiple times. For those that do, that is why there are increased difficulty settings. Normal mode is for the average player, not the hardcore.
No, they are elucidating.
I suppose if you think corporal punishment is a educational tool. The smart way to do things would be to introduce elements to you a little bit at a time where you have a chance to adapt to them, not in some big boss fight where you die 5x before figuring it out.
thats an oxymoron statement.
That word doesn't mean what you seem to think it means.
best seller on steam for how many days now?
Its a new game in summer with almost no reviews yet. I'm a KS backer so I've been on board all along, but it silly to think that the rough start on this game isn't going to turn some people off. Yah, there are some hard core players who will eat it up and be all "L2P newb!", but those people are a minority.