Originally Posted by jfunk
Originally Posted by Zewks
Anyone I want to play this game co-op with, doesnt want to play it co-op, because trying to follow along with the dialog is near impossible for the person who didnt click to chat with the NPC.


They already can, look in the journal. I cannot understand why people continue to pretend this doesn't exist.

The conversation shows in the journal, updating in real time, including the player responses.


You act as if people are deliberately NOT doing this. In my case, it wasnt something I realized you could do. (this game has lots of hidden features like this, its not really an intuitive design - IE: the delay turn button is a great example of this).

Thanks for the tip though, its surely better than trying to follow the conversation in the little chat box amidst the other random chatter, or read super fast before the floating text vanishes.

Does the journal work for EVERY npc conversation you have? Like if I talked to random NPC town citizen #42, will the journal log that? Or is it just for the key npcs that are part of a quest or storyline? If it only works for some, then this is still only half of a solution.

Still, Id love an option that allowed me to view the conversation as if I was the one actually doing it. Just something about gameplay flow, and immmersion... yadda yadda. Its not like adding the option is going to somehow break or ruin things for people who dont care about that option.

Last edited by Zewks; 07/07/14 08:38 PM.