I dont really understand how the loot-system works with finite enemies anyhow. Still the game feels good as it is now but i think what others mentioned would be perfect - a dungeon.
Not for XP - that would probably break the game - but for loot. XP could be completely disabled or seriously reduced.
What would also be fun:
- instead of a dungeon create an arena with random enemies - not to gain XP but to get loot
Last edited by Areason; 07/07/14 09:25 PM.