Fix it. 10 slots for spells, weapons, potions, scrolls... it's awful. Little tiny arrows to click on to access two more rows is even worse! How does this happen? Worst fault in an otherwise great game.
Need more rows visible, perhaps wider rows of 12 - 16 slots. Need a a bindable hotkey to cycle between rows as well, even with larger rows of slots this is needed.
This is the sort of thing that baffles me as to how a game could be designed in such a way. Complete lack of vision and polish. Great game but extremely poor UI hotkey slots.
Hot Fox please. Thanks.
Last edited by Vedros; 08/07/14 03:04 AM.