My attempt to make a mod has thus far not been working.

I tried to create a new mod in the Editor that has a dependency upon the Main module. Then when I loaded up a level (Cyseal) I tried to change the Lockpick template in the Template viewer/editor, but ran into a message saying that it failed to save the change to the actual Tools.lsb due to a lack of developer rights. I'm not wanting to change the actual Tools.lsb, so I gave up on that route.

I then tried creating my own Tools.lsb file in Public/%ModName%/RootTemplates/Tools.lsb. The Editor (with adminstrator privileges) seemingly lets me change it, but when I try to activate the mod in-game it fails to start a new game due to there being no level to load.


So I'm not sure how I should be going about this.