You are quite out of the loop, stop think the game is only designed for you, can you imagine that? Done?
So for some players it's a nuisance they manage turn based combats and if the combat ends it can suddenly degenerate in a quick action real time to do in urge because a character will die from state.
Most of those players would probably just be happy with a pause, which probably never happen because now too late to implement.
But it's a valid opinion and that for you it's not is quoted but doesn't invalidate this opinion.