Originally Posted by Tyhan
Originally Posted by dlux
Because that would be closer to what the developers originally planned and similiar to what other developers have done. The game used to have 3 skills for intimidation, charm and reasoning BTW before it was ripped out.


But charisma only does that while strength and intelligence have other purposes. From a maximization standpoint you would never ever get charisma if you could use strength or intelligence to win arguments.

I can plainly see why they condensed it all into one skill. Sometimes you want to use a different line of dialogue. Why force you to always be a kissass because you picked x instead of z or y?

You are thinking in binaries. A strength and intelligence skill check must not always work. Maybe only a perception skill check would work in certain situations.

They could leave the charisma skill in and use it as a bonus for skill checks (strength, perception, intelligence, whatever). There are many options and all are better than RPS in my opinion.

RPS is indeed a good idea if you play with a friend, but doesn't make much sense if used on NPCs. Just my opinion.

Last edited by dlux; 08/07/14 04:42 PM.