I really enjoyed Divine Divinity, probably one of my favorite games (It should probably be noted I love ARPGs, but DD was something special to me since it was an ARPG that felt like it had a soul to it, rather then a click fest if that makes sense). Beyond Divinity I had a love-hate relationship with it just because of the control scheme of controlling the two characters. Divinity 2 I couldn't get into for a long time, but once I got through parts of it I thought it wasn't bad. But I do think Larian does better at isometric view games.
That said, while I've played my share of the turn based cRPGs in my time. As age went on I got used to the more action based and I started going back to the turn based with Xcom and Shadowrun: Returns to find that I never stopped loving the turned base. And combat wise I really find it (D:OS) is more fluid then you'd expect any turn based game to be (only thing I could maybe wish for was an undo button for my poor misclicks :P).
Overall, I think D:OS carries the name well enough. It feels like the same atmosphere and the overall mechanics still exist.
Edit: And oh yeah, when I first saw that wounded soldier quest. My first thought was "Okay, so where should I go find that second healing stone." :P
Last edited by Katreyn; 08/07/14 05:57 PM.