Originally Posted by eRe4s3r
Not for everyone, and that's the problem wink Evelyns cave also had a map marker, and you would die horrible if you went there first thing. (if not at Dietmar, then in the Evelyn fight ,p)

Imo the entire first half of the game teaches you to do random side stuff before main quest stuff. And in the forest, if you do this, you end up confusing yourself with perfection ;p

To me, White Witch was like Eveyln, "ought to do it at some point, but not right now*" ;p

I agree BUT then again I disagree. It's true that you don't have to go to White Witch's cabin first. But enemy scale should just lead you there. Larian designed the game that way that you could always evaluate for yourself if you are at the "right" spot. If enemies are more than one or two levels above you you're probably "wrong" and should follow anther quest. In the end that leads automatically to the White Witch quest in Luculla forest. And even the search for the remove barrier spell works the same way. The only group of enemies in Luculla forest which is on level 10/11 is the one where you can find the spell. Every other enemy on the map is at least level 12 which is a clear indication that you should do something else first when you enter the forest on level 9 or 10 yourself... wink

Larian did a really good job in indirectly leading your way once you've understood the system. It's not classic hand-holding in the traditional way but it's "systemic" guiding. smile

Last edited by LordCrash; 08/07/14 08:11 PM.

WOOS