http://www.twitch.tv/incisorr/b/545766079 ok look the first few minutes (the first fight) and tell me its winnable? I showed how to beat it afterwards (from first try) while complaining to a friend in skype/venting and i wonder if the game testers took all that into account (like running away to mess up npc AI and such) when playing it?
(also i noticed u can see another bug in here, when you're casting a skill and if you press another skill during animation you lose your AP but nothing happens)
@gregarious yeah yeah you're talking about so many skill points which you simply dont have up until atleast lvl 10 +
@ actionhanz my incompetence for sure go be condescending on forums to make urself feel better
I said im playing with lone wolf and my first playthru i went to 12 lvl or so with archer/mage and madora and jadude but i dont like them and its fairy easy with archer with so many special arrows and with 2x mages with all the utility and the spells and madora was barely ever doing anything since she could hardly ever pass the AOEs whicvh always killed her anyway
edit: i just moved to the next fight bunch of thugs (i can finally use bleed woah what an useless skill, imagine that rogues actually have bleed and poison and in the first 10 hours of the game everything is immune to that) and how does the fight start? I charge, fail kd, buff up myself fortify , wildfire etc, enemy gets turn? KD 2 turns on warrior KD 3 turns on mage after 2 turns stun 3 turns on warrior and mage is already dead from poison + burn aoe during the kd and i didn't move past my initial action so yeah totally fun and now i'll have to cheese it again just like i did in this video
edit: 2nd attempt (without cheating/cheesing) my warrior gets KD for 3 turns (first try) and enemy has bunch of AOE which got blocked by barels i moved so their melees (enemy melees are always useless because who cares about them?) charged me and after i fortified my warrior i also teleported the enemy inside the fire aoe and he died cause leaving the fire aoe did like 160 damage to him (4 /5 hits ) cause melee so useful? anyhow my mage gets stunned next turn for 2 turns, my warrior's kd ends (finally after 3 rounds) and he gets new KD by another enemy (for 3 turns) and my mage gets KD for 2 turns as well and my warrior lost 220 hp by 5-20 damage melee attacks on fortify without moving even once during the entire fight and my mage had one turn (with saved up AP) and that was it