Originally Posted by inc

@Peter so im basically forced to always have a mage to support me ? Isn't that what i was complaining about? >_> If you wanna start the game with 2 fighters you'll go nowhere.. perhaps they should put a sign "if you play on hard mode then you should pick atleast one mage"

No, you were whining that fighters were ridiculously underpowered and useless, making a general statement about the state of fighters in the game, which is something completely different from complaining because a party performs better when it consists of members that complement each others strengths.

If you are going to play hard mode dual lone wolf, you'd be a fool - or very, very, confident in knowing the ins-and-outs of the game - not to have at least one of the two have access to at the very least low-level magic, just as you'd be a fool not to have anybody able to deal significant physical damage.

Whether you achieve this by having a dedicated full warrior and full mage, or use the common battle-mage/battle-ranger style where both characters have access to some magic and int 8, while focusing on physical damage is up to your preference.

(Then again, if you want to make it easy for yourself, both of your lone wolves will also pick up man-at-arms 5 regardless of what they are specializing at for the incredibly helpful resistances.)

Last edited by Peter Ebbesen; 09/07/14 01:45 AM. Reason: clarification

When I said death before dishonour, I meant it alphabetically.