I'm gonna play till 1AM... *stops at 4AM*
Not good for my nightrest this game... small update of the last couple hours... about 50% done with Cyseal now wink

* Unconsumable shells also appear in the 'consumables' tab (at the vendor I sold them to anyway. Probably own inventory too).
* Anna's inventory is not identified.
* Okay, I mentioned resistance-leveling before... but now apparently fighting lvl 5 as lvl 7 that doesn't happen. Is my assumption incorrect? I remember getting +10 bonus in the rain areas (being one level higher) and -10 to the orcs on the beach (being 1 level lower). Did that had to do with something else. So confused now about those rolls, and the unexplained deviation from the statistics provided to me!!! Again during Evelyn's Lair I let it rain and use lightning on a wet opponent. Chance; 45% He had to roll for 75%. Wet's only supposed to give 20% extra. Where's the other 10% coming from? As soon as wet ran off it was back to 45% again.
* Seaside thug fight... my spider is next to one. Archer #1 uses fire arrow, hits both. Archer #2 (the guy next to my spider) uses poison arrow on the spider next to him... still in fire! Big boom, he himself poisoned, almost dead without any effort on my part smile.
* Pinchers random lines have VO, but her response to the dead body ("are you okay?") do not.
* Hmmm, the barrels are gone. Also the watcher statues look AWESOME now. Nice work! Only one has a name though (Anger) the other not?
* I figured farseer useless (from the description). It didn't mention however it would give +10% to hit, something actually casting the spell on me showed. Should probably mention in description that this effect is present!
* After the broad skull and the skull there's now a third copy, the jawless skull smirk
* Different types of lab equipment stack (nice), I understand not all with each other due to the different items defined as such. However vials and vial racks do not stack, even if they use the same item.
* There is even a vial rack still using the vial icon instead of the proper vial rack one on the table near the Pot Stills (Evelyns lair). The kleptomanic in me is shocked :p
* Evelyn's Lair: I get XP for Charred-Bone Scout, which are summons (and can in theory be farmed indefinitely).
* You can get an infinite number of materalistic trait by refusing the Staff of Pergamon to Cecil over and over and over.
* Poor Esmeralda, innocent in jail and now *someone* robbed everything in her store. Don't know who... XD
* If Aureus goes downstairs and you close the door, he suddenly spawns back in the middle of the room again instead of walking in properly.
* Arhu's Failed Expiriment: Can't seem to find the 3 survivor's at Legion HQ to finish the quest?