Originally Posted by Horrorscope
We're on fire, thanks Rhidian.

3 for 3 at this pace I'll be at 30 by end of night. Keep feed'm to me! smile

The .lsb files/mods should probably be named a little more specific. Or can I name them anything I want after download? So in the case someday if there were two tool.lsb, one wouldn't overwrite the other.

What would a blank mod look like? I wouldn't mind testing that. Start a new game with a Blank Base Mod, then add in these three after to see what happens.



The .lsb files in the RootTemplates can be named whatever. I think that the name would only matter if two different Template files over-wrote the same item; presumably whichever one is loaded last will be the one that has the effect.

A Blank Mod would look like any of the current three RootTemplate mods, just without the RootTemplate in it (initially). It would have a Data/Mods/Mod_Name (with meta.lsx) and an empty Data/Public/Mod_Name/ folder (into which you would create the RootTemplates folder to contain the modded Templates).