I know that, no worries.
![[Linked Image]](http://i.imgur.com/GekJeQ9.jpg)
Some more:
The screen tends to "freeze" - refuses to pan when i nudge the edges with the mouse pointer until i order one of the characters to take a few steps. Then it starts panning normally. The cause seems to be doing anything with or in the chat window.
(havent tried this since before global chat went out)
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There is no radial menu anymore! Bring it back!
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Lillian and headless Nick still attack me if i decide to leave the head where it is and report so to Lillian.
Which doenst make any sense at all. Additionally - her dialogue when i tell her that Nicks head wants to stay and perform doesnt even hint at any anger at me because of it. All she says is that she is fed up with waiting and that she will move on. As in just go away. Then the dialogue finishes and suddenly the combat starts.
So... that is a bug? Right?
If not, its a bit of a very lousy design. (nice to see i can finish the quest any which way i start it now, but not nice that its dependent on a single thing to achieve this)
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I still need to bash the Pontious chest to get all of the loot. (if thats intentional then its fine, even funny)
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I go to doctors hut, find the evidence, the letters, the diary. If i dont read them at once i can go back to Thelyron in the city and then read the letters and ask him about it.
But all i can ask about is a "letter that mentions Braccus" while the letters do much more then mention him. In the letters there is direct correspondence between Thelyron and the Conduit directly explaining what he is doing and the role Evelyn has.
Nothing happens until i open the diary. Which is wrong. Even the letters are enough to see who has been raising the undead and specifically why.
After that, Thelyron teleports away and Evelyn runs and disappears in the middle of the market, while i can go to Aureus but i cant tell him a damn thing about any of it. I can "talk about undead problem" but i cannot say what i just discovered. Even if my characters loudly exclaim how "Gosh, it was the doctor all along!" previously.
The journal doesnt mention it either.
It all has to wait for that moment where i find Thelyron under the church. Which is just very... non RPG-ish.
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Thelyron just being killed after that conversation ends is also not the best solution but... i guess youve given me plenty of material for a mod you will all like very much.
If i ever do it, that is.
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I STILL cant say anything about Astarte to the imp, right after he sent me to that room, telling me he is sensing a "presence" there and that he is curious who it is!!
Not even after ive talked to Time Weaver about her. ffs.
For some unfathomable reason he asks me about her - when i open the next bloody room, just before i go in!!
Why not the moment i return from the first!?
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Murphy doesnt recognize Jake standing right in front of him, later when Jake returns to the grave in Cysael.
I get that he isnt smelling the same anymore but there should be some bloody reaction from both of them.
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Evelyns fight has been made much easier now. Cultists have half of health again and Evelyns backup is less numerous and gets a bad tactical starting position.
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When trading i cannot identify items with characters that did not start the trading, only with the one who initiated it.
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When i open character screen, flipping through characters and their inventories does not change the selected character portrait on the left or the hotbar - it should - bring it back.